2009 is a good year for fighting games, with Street Fighter IV released for consoles earlier in the year, The King of Fighters XII scheduled for later this summer, and now we have a spiritual successor to Arc System Works’s Guilty Gear X in BlazBlue: Calamity Trigger. Players of Guilty Gear will feel right at home with BlazBlue, as many of the basic game mechanics have transitioned to the newer game. I’m not very good at BlazBlue (or any fighting games, really), so I can’t speak to the more advanced fighting concepts. Thus far I’ve played primarily as Noel, the ever-polite, painfully shy grammaton cleric, but from what I’ve seen each character possesses his or her own unique moveset and quirks. This is a good thing since unlike other contemporary fighting games, BlazBlue’s playable roster is comparatively short at twelve characters.
The game uses character sprites rather than 3D models like Street Fighter IV, and they look superb. Even better is the game’s audio. The game features surprisingly good English voice acting; I usually prefer Japanese voices for Japanese games, but this time I’ve kept the language set to English. The music is awesome and is of the same theme as Guilty Gear – that is, the soundtrack principally comprises thrashing, churning operatic heavy metal. Oriental Flower – Litchi’s theme – is my favorite song, but the soundtrack is outstanding in general. Aksys Games has generously included a copy of the soundtrack with the first production run of the game.
I spent some time this holiday weekend reshooting some more old figures to replace some of my poor-quality pictures. Old and new pictures of Gwendolyn:
Gah. Jesus that looks awful. Newer picture uses the black background that is in almost all of my recent figure reviews:
Old and new for Sasara:
I wonder what I’m going to do with all that fabric. On a happier note, I think I’ve figured out how to get a decent white background without massively blowing out the highlights on my figures:
I’ve got a bunch of stuff due in on Monday. I hope the post office guy is driving a pretty big truck.
Looking forward to your new loot post!
I think the plain-colored backgrounds do work best.
I’m trying to find some alternatives to black and white backdrops, but they work better than anything else I’ve tried (way better, actually) so I’ll keep using them for most of my figure photos.